About Me

I’m a multidisciplinary visual artist and creative technologist with over 15 years building things: brands, campaigns, characters, worlds. My background spans design, illustration, communications, and cinematic storytelling, with a growing body of original work in animated IP.

I specialize in outcomes.

What I actually do

I take ideas and make them real. That’s always been the core of it, whether I was running my own studio, leading a communications team, or developing an animated series from scratch. I work across branding, visual storytelling, character design, and high-production content. When a project needs both the thinking and the making, that’s where I’m most useful.

On using AI

I use generative AI as a production instrument. It lets me work at a scale and speed that would normally require a full team, without sacrificing creative control. My pipelines combine tools like Stable Diffusion, KlingAI, and NanoBanana with traditional design and compositing work. The creative vision and direction remain mine throughout.

How I engage

I work in focused, short-term engagements, stepping in where creative direction and execution are needed most. If you need someone to develop a visual language, build a campaign, produce original content, or help your team think differently about what’s possible with AI, let’s talk.

I’m currently available for freelance and contract work.

Contact me here.

Mike Roshuk Edmonton Digital Artist